Rust account 12 Year Badge 7LVL (Region Free) UNLIMITED

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Sold: 55 last one 11 days ago
Refunds: 0

Uploaded: 16.07.2020
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Rust account 12 Year Badge 7LVL (Region Free) UNLIMITED Rust account 12 Year Badge 7LVL (Region Free) UNLIMITED Rust account 12 Year Badge 7LVL (Region Free) UNLIMITED Rust account 12 Year Badge 7LVL (Region Free) UNLIMITED Rust account 12 Year Badge 7LVL (Region Free) UNLIMITED

* UNLIMITED account with Rust
* On account spent more than $ 5 (purchased the game Rust)
* Available sending friend and group invites
* Region free account
* 12 years of service Badge
* Profile steam 7 level

After payment you will receive 100% working UNLIMITED account (7Level) with the game Rust and 12 years of service Badge, you´ll first owner of this account, no simulated hours, no refunds and no problems, as personal accounts!

About the game:
The only aim in Rust is to survive.

To do this you will need to overcome struggles such as hunger, thirst and cold. Build a fire. Build a shelter. Kill animals for meat. Protect yourself from other players. Create alliances with other players and together form a town.

Whatever it takes to survive.
Rust Is Rebooting
There are two different versions of Rust. When the game is launched in Steam, players are asked if they want to Play Rust or play the Experimental Version? The version that launches with ‘Play Rust’ is the version that most people know about and are currently playing. It is currently the most stable. However, the Experimental Version is the focus of the development team, and it will eventually take over from the main version when it has sufficient features and when the majority of players have moved over. We do not have a timescale for that.

Experimental is a complete rewrite of Rust. It isn’t just a patch or an update. We’ve spent the past few months remaking the game from the ground-up, re-building it to enable us to fulfil our ambitions in a way that was impossible with the original release. This isn’t unusual: games get rebooted all the time, but we’re in Early Access and there’s no way to hide that, nor would we want to. It’s part of the process. We want to get the message out that we are working on Rust, just not on the version the majority of players are experiencing.


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